Elite Equipment List | |||
Name | Size | Average Cost | Comments |
Homing Missle | 0t | C | The only missile you can buy takes up no space (how it should be) and is rather efective |
Cargo Bay Expansion | 0t | C | This is one of the first things any self respecting trader should get. It expands cargo space from 22t to 36t |
Pulse Laser | 0t | C | The first weapon you get, is good in Elite but as technology progressed becomes less and less efective and is now near useless in FFE |
ECM System | 0t | C | Works on all missiles all the time, because then all missiles were crappy. We can thank the Thargoids for this. |
Automatic Dock | 0t | C | Handy, but takes the fun out of docking. Any good pilot should know how to dock without it |
Shield Generator | 0t | C | Comes as part of the ship. Rather efective because there is one for both front and aft. |
Mining Laser | 0t | C | This is almost as good as a Military laser but much cheaper, needs a fuel scoop |
Fuel Scoop | 0t | C | Dont leave home without it. In Elite there is much less reliance on space stations for supplies and this is an essential component. |
Beam Laser | 0t | C | Much better then a pulse laser but now days is less effective, despite this it has weathered the test of time |
Hyperdrive | 0 t | C | The there is only one type and it is not all that great, but you have to remember this is back in the old days of space flight when things were much simpler |
Galactic Hyperdrive | Can only be used once, totally removed from FFE | ||
Energy Booster Unit | 0t | C | This increases your shield performance, essential when dealing with Thargoids, and vital in the more seedy areas of space |
Military Laser | 0t | C | Rather expensive and only a little better then a Mining Laser |
Energy Bomb | 0t | C | The last measure in a dogfight, too expensive to use often. Much more effective then in FFE due to the crappyness of defence technology then. |
Escape Capsule | 0t | C | Guilt free (cause of no crew). You should not have to use this if you are good |
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