No part of modern space-flight and navigation is more common then the Space Station, Starbase and Starport. From the simple concrete pads and laughable tin-can stations of over 1000 years ago, technology has progressed to the point where a human can get every single necessity for their existence and in the case of space stations live out their life while never setting foot on the solid planets surface.
With the invention of hyperspace, space station technology progressed to new extremes, the first mass produced station the Coriolis which is still common today to the luxury that is the Orbital City . Every pilot knows the relief of seeing a space station if flying a crippled ship back from a particularly nasty firefight.
Stations are of course floating in orbit while Starbases are on the airless worlds and Starports are located on the surface of a habitable planet.
This is a pictorial guide to all the Stations and Bases known
to human kind.
SPACE STATIONS
ORBITAL CITIES |
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Orbital Cities can be defined as a station with a mass over 400000t and designed to house at least 8000 Human Adults | |
AF9270 2PV, 3PV and 4PV Station This
is the most expensive and prestigious stations available
at the moment Designed in Tokyo Shipyards and now seen in the capitals of all three political powers. The space inside the AF9270 can be increased or
decreased to meet current needs . |
Four Pod AF9270 4PV
Three Pod AF9270 3PV
Two Pod AF9270 2PV |
CM7573 4AV Station This Orbital City is the another of its the kind that can be upgraded or downgraded as necessary. The orbital city has four sections that rotate in such a way that they do not touch each other. This has increased the number of human occupants in sustained artificial gravity to 14000. 3500 in each arm. Two of the arms can be removed and relocated or
replaced as needed making this one Capable of holding 200000t of cargo and up to 35 large
ships (500-2200t) or up |
ORBITAL STATIONS |
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Orbital Station can be defined as a station with a mass over 200000t and designed to house at least 2000 Human Adults | |
CM7573 2AV Station This is the
other possible variation. It only holds 7000 occupants so
does not qualify as an Relatively new design, this station actually holds
more cargo and ships then the more modern |
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Tube Station Their physical
similarity to an artifact from an antiquated
communication system led |
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SQUID853 A relatively uncommon
station, the SQUID's primary role is the housing of
passengers The SQUID also has 30000t of cargo space, which
although is little compared to other |
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Odessy Orbital Station Capable of
holding 3500 occupants this station was the direct
successor of the Advanced |
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ORBITAL TRADING POSTS |
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Orbital Trading Posts can be defined as a station with a mass of 50000t, Human occupants vary from 50 to 1500 | |
Advanced OTP34 Station This
Station in the more advanced of the two Orbital Trading
The inner section creates 0.3g and stores the cargo,
all ships The most recently designed OTP. It is designed for
small amounts |
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Coriolis Station The Coriolis was
once a common sight in human space with every habited Designed almost 800 years ago these stations a
primitive by today's standard The Coriolis Station has enough room for 5 ships and
25000t Cargo as well as The Coriolis station comes in three variations, The no
arm variation is used on systems Coriolis stations were designed at the GASEC (Galactic
Astronautic and Space No arm stations are the earliest and most rare of the
3 variations as Imperial and Federal |
No Arm
Two Arm
Four Arm |
ALIEN STATIONS |
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Only one Alien Station has so far been discovered. Little is known about it | |
Little is known about the Thargoid station. It is
thought that this example is little more then a supply
depot. This station seems to only be capable of holding
one ship. It has a mass of around 70000t. As with the
thargoids the base has the characteristic octagonal shape.
The Thargoids have the technology to move a large mass at astounding speeds with no visible means of propulsion. Also Thargoid Hyperspace technology is much more advanced then ours which may mean that this station is capable of moving under its own power and entering witch space. Taking these things under consideration may mean that the nearest Thargoid base to this one may be over 450ly distant, and outside explored space! |
OBSOLETE STATIONS |
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Dodecahedral Station | |
The Dodo station was commonly found in the richer
systems in the early 4th millennium. Differing in
shape from their younger brother the Coriolis, the Dodo
has not survived the test of time. Quite glamorous
in their day the Dodo was replaced by progressively more
and more advanced stations while the Coriolis managed to
retain its niche as an orbital trading post. Few
examples of the Dodo still exist with most of them being
broken up for scrap over 200 years ago. |
Starports are only found on earth-like planets, they are defined as a docking area where your ship is left in the atmosphere for the duration of the dock. | |
Typical 4 port starport A common base on large frontier planets that have not fully developed or in areas with only moderate traffic. Most common on agricultural worlds. Realitively modern design |
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Typical Pincer type 2 port starport The Pincer type base is commonly seen in developing systems. It features extensive facilities for ship building and maintenance not usually seen in two port bases. Although a little small for large systems or trading it is ideal for cities on the frontier. During wartime the pincer type base excels as a refuling and supply depot with its large storage area and tough armor. Know to be able to withstand close proximity nuclear blasts these starports have been a welcome sight to many a pilot flying a crippled ship back from a dangerous mission. |
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Typical Ice world type 2 port starport Usually found on ice and water planets these stations are most common in the Alliance and Federation, an example can be found on the ice world of Alioth. These starbases have the advantage of being easy to relocate unlike the pincer type which is permanent if the surface becomes unstable, a particular trouble on ice worlds. |
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Typical hexagonal 6-port base The hexagonal base is commonly seen in the capital planets in main systems. It has enough facilities for six ships landing at once as ships are directed by the control tower in the center. With the need to accommodate large amounts of traffic these are the most strict type starport, with any mischief being quickly neutralized by the Viper Mk 2's. |
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City Port One of the rarest types of starport to be seen in human space. Like the old earth railway towns that would pop up along a major railway line these cities are starport cities. Often dubbed the cityport they themselves originally did not produce anything but were a recreation area for those on a long journey. As you can see all business is centered around the starport itself. and while the city may no longer require the starport to survive it was the main reason for its existence. |
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Below ground bases occur on planets where the atmosphere cannot support life or is too thin to prevent meteorites, although most sized meteorites can be deflected with energy shields they are costly to power and maintain. It is more practical to put most of the facilities underground. | |
Typical Classical Style Base Common throughout human space but particularly in the Federation. This station (pictured) is actually one of the most ancient designs pre-dating hyperspace. Apollonius City was one of the first off world human colonies with its large flat shape to be clearly visible from space so that lifter and other primitive ship pilots could see it. With the invention of computer guidance and the refinement of communication technology this is no longer needed, but it makes an interesting stop off for tourists wishing to learn more about human history. The two smaller domes to the right of the base are around the same age as the base itself, being designed to withstand micro meteorites. The larger dome in the background is a more modern addition. With the invention of the energy shield these domes don't need to be reinforced and can be transparent to allow the growing of crops and for recreation. |
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Typical Emperial Mining and Administration
Base Common throughout human space but particularly in the Empire. This starbase is designed for continual life within the base with all facilities needed for living within the domes surrounding the landing area. In the Empire these domes are usually homes for the administration staff of the mines while slaves have their quarters underground. More modern then the Apollonius type bases, three ports are available for simultaneous docking and take-off. |
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Typical Alliance Type Mining Base This base is instantly recognizable by the distinctive pyramidal structures. The largest pyramid is used for docking, each of its four sides fold down to reveal a landing pad. A strange design feature of these bases is the two pillars of either side which serve as a visual beacon for mining ships on return from elsewhere on the planets surface. These pillars are much more visible from the side then from above, so as to attract low altitude craft on often featureless planets. Common in the Alliance mining systems. |
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